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A very handy and easy to learn design software for kitchens, bedrooms, bathrooms and interiors. ArtiCAD Pro 14.0 Free Download. BARRIO BOY ERNESTO GALARZA PDF. ALLISON VAN DIEPEN RAVEN PDF. EBOOK RIYADHUS SHALIHIN PDF.
The following list of requirements and recommendations apply to SketchUp Pro 2018.
Windows 10, Windows 8, Windows 7
Software
An internet connection is required to install and authorize SketchUp and to use some of the features.
Microsoft® Internet Explorer 9.0 or higher.
SketchUp Pro requires .NET Framework version 4.5.2. For more information about the .NET framework, click here.
SketchUp requires a 64-bit version of Windows. Also, to install SketchUp, Windows 8.1 must be current with Windows Update.
Boot Camp, VMWare, and Parallels are not supported environments.
Recommended hardware
2+ GHz processor
8+ GB RAM
700MB of available hard-disk space
3D class video card with 1GB of memory or higher and supports hardware acceleration. Please ensure that the video card driver supports OpenGL version 3.0 or higher and is up to date.
3-button, scroll-wheel mouse.
Minimum hardware
1 GHz processor
4GB RAM
16GB of total hard-disk space
500MB of free hard-disk space
3D-class video card with 512MB of memory or higher and supports hardware acceleration. Please ensure that the video card driver supports OpenGL version 3.0 or higher and is up to date.
Google SketchUP Pro - is a professional version of the application that allows you to create 3D-models, show them as a presentation, share them. The program will be useful wherever there is a need to use 3D-models, whether it be designing an extension for the house, teaching geometry to students or creating a model for Google Earth. A variety of simple tools and the use of an intelligent drawing system make it easy to create and edit models, export them, create a video film, or print out the results. Instead of introducing coordinate values, you can use a multifunctional system for controlling the location of an object using labels, text prompts, lines of various colors. Using tools as close as possible to real life, it’s so much easier to learn and, most importantly, remember how to use them.
Opportunities:
• create, document and make a project presentation using one single drawing.
• Draw, modify, measure, rotate, scale and move geometric shapes.
• Layout and annotate multiple scaled images on one page
• Buildings, furniture, interior design, buildings and much more is designed in minutes.
• Export 3D models to CAD and other 3D formats
• Export 2D vector images
• Simulate shadows in real time for any area on Earth.
• Creation of multipage documents and presentations
• Creating custom elements and symbols for presentations, using vector 2D tools
• Creating rendering effects in the form of sketches and fog, signing models with 3D text, emblems and watermarks
• Comparison of existing models to background images
• Receive professional email support
• Use exact dimensions and specify them with text.
• Set section planes for viewing and working inside models.
• Use pre-fabricated textures in models, such as bricks, wood, tiles, glass, or create new textures.
• Add harvested components, such as trees, cars, doors and windows, as well as people, or create new components.
• Smooth the surface.
• Simulate camera position in space.
• Use organic modeling (using Sandbox).
• Import 2D images (.jpg, .png, .tif, .tga, .bmp) and 3D models (.3ds, .dem, .ddf, .dwg, .dxf, .skp).
• Exporting 2D images of models - JPEG (.jpg), png, tif, tga, bmp
• Placing SketchUp models in Google Earth is done using the Place Model command. Export the Google Earth file directly to KMZ format.
• Exchange of models in the service of 3D-models.
• You can print a portion of the model displayed in the SketchUp drawing area.
• Print and export raster images with the selected resolution.
• Export animations and passes to MOV or AVI files.
• Export to 2D-formats: PDF, EPS, Epix (.epx), AutoCAD (dwg, dxf)
• Export 3D models to formats: 3DS, AutoCAD (dwg, dxf), fbx, obj, xsi, vrml
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Example 1. The Default Light Double-click to enlarge. Single-click to return to original size. Double-click to enlarge. The default light positions itself in the middle of your design, not the middle of the room. The above design is high and wide, so the default light is positioned to the right and up from the start of the walls layer.
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Example 1. The Default Light Double-click to enlarge. Single-click to return to original size. Double-click to enlarge. The default light positions itself in the middle of your design, not the middle of the room. The above design is high and wide, so the default light is positioned to the right and up from the start of the walls layer.
This causes a large area of shadow down the front of the tall units and almost no light reaches the top-right corner of the design. The default light has been moved infront of the hob and a second point source added infront of the arch at the bottom of the design. Moving the default light removes the shadow down the front of the units and provides illumination for the top-right corner of the design. The second light is added to provide more light at the bottom of the design.
The intensity is reduced to avoid over-lighting the design see below. Example 2. Adding Downlights Double-click to enlarge. Extra light sources have been created and placed within the wall cabinets around the design. The default behaviour for the light when within a wall unit is to place itself under the unit, shining down. Therefore there was no need to edit lights, simply to place them in the correct location.
Four more light sources have been created and dragged into position around the middle of the design. Again, there is no need to edit the lights as the default is to place the light at ceiling height if not within a wall unit. NOTE - the default light is still in the center of the room.
You should keep the default light in your design to provide some ambient light to your design even if in reality the room will only have downlights. However, all these lights are starting to overpower the the design and sections are starting to get washed out. Example 3. Too Much Light Double-click to enlarge. The most common mistake when editing the lighting for a design is to add too much light. As you can see in the above image, the floor has started to 'wash out' due to excessive lighting.
All the lights added in the previous example are using their default settings. To avoid washing out the design, decrease the intensity. Getting the balance of lighting the number of lights vs. Example 4. This design has a sloped ceiling. The wedge used to create the sloped ceiling effect covers the default light position. As a result the default light is inside the wedge and provides no light to the design.
This produces an extremely dull, dark image but not completely black. Alternatively the default light could be left at the ceiling height and moved so it is no longer within the wedge. Use whichever method you feel gives the best image. Ceiling Beams Double-click to enlarge.
The default light is positioned close to one of the ceiling beams. This casts a large shadow to the right of the image. Two extra light sources have been created.
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The first between the left-hand wall and the first beam, the second between the second and third beams. They have also had the 'Causes Shadows' option turned off. Example 5. Lights Inside Units Double-click to enlarge. To put lights inside a unit, simply drag them inside then specify the height you want the light at. Getting the light heights correct can involve some trial and error. The first example uses spot lights.
The second uses point sources. The unit used is a display cabinet with 3 shelves. The light heights are set to , , and Glass shelves do not let any light through i. You still need to add a light for each shelf. Example 6. Lighting an Island Unit. Their height off ground is and 'Causes Shadows' has been switched off to avoid the shadow of the island being projected on the opposing walls.
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Table of Contents
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DECAGONAL AND QUASI-CRYSTALLINE TILINGS IN MEDIEVAL ISLAMIC ARCHITECTURE PDF
ArtiCAD Pro 14.0 Free Download
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BARRIO BOY ERNESTO GALARZA PDF
Lighting Your Design
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